Ukujonga emva kwiMbali yoMdlalo weVidiyo
Kuzo zonke izinto eziveliswe ngoo-1970, zimbalwa ezithe zanempembelelo kwinkcubeko njengemidlalo yevidiyo. Akukho mbuzo malunga nayo imidlalo yevidiyo ibe yinto ebalulekileyo eluntwini kwaye yenye yezona zinto zithandwayo zokuzonwabisa. Amathuba ukuba ungaphantsi kweminyaka engama-40 ubudala, ubadlalile, abanye bethu bebaninzi. Kwakukho i-Atari, Intellivision kunye neColecovision. Ungalibali uSega kunye neNintendo. Namhlanje kukho iiwebhusayithi ezikuvumela ukuba ukhuphele imidlalo yasimahla kwi-Intanethi.
Kwaye ukuba ukhumbula ezo ntsuku zokuphela kweminyaka yama-70 kunye nasekuqaleni kweminyaka yama-80, uyakhumbula ukuba imidlalo yayixhomekeke kuphuculo lomzobo kunye neendlela ezingcono zokudubula utshaba. Kwakungaphezulu okanye kungaphantsi kokufuna wedwa. Ngokunyuka kwe-Intanethi kunye nemidlalo ekwi-intanethi, nangona kunjalo, izinto ezininzi zitshintshile, kubandakanya ukukhuphela imidlalo kunye nokudlala imidlalo ekwi-intanethi, ukwenza imidlalo ibe yeyoluntu, uninzi lwabadlali, okanye iqela elichasanayo elidlala kwamanye amazwe. Olu inokuba lolona tshintsho lukhulu ‘kunye nezibonelelo zamva nje ezinikezelwe yimidlalo kwihlabathi.
Kodwa kuthekani ngeentsuku zokuqala? Iqale njani yonke kwaye yeyiphi imidlalo yevidiyo echaze ixesha?
Abavelisi
Abantu abaninzi bacinga ukuba iPong yayingumdlalo wasekhaya owawuqala, kodwa ke yayiyiMagnavox kunye nenkqubo yabo ‘yeOdyssey’ ngo1972. Nangona yayilula kakhulu, yayisesokuqala. Yayinemidlalo elishumi elinambini elula enalekwe yemizobo. Nangona kunjalo, bekukho indawo eninzi yokuphucula, kwaye kulapho uPong wadlala khona.
UNolan Bushnell wadala iPong, kunye noAl Alcorn, umseki weAtari. Kukho amarhe okuba xa kwavavanywa iprototype kwindawo yaseCalifornia, umatshini waphuka emva kweentsuku ezimbini, kuba wawudumile. Inyathelo elilandelayo elinengqiqo yayikukwenza uguqulelo lwasekhaya. Emva konyaka, u-Atari wakhupha iPong, igqityiwe ngokwakhiwa ngeepaddle, kunye nesithethi. Ewe, iPong yayiyimpumelelo enkulu kwaye yamela inqanaba elitsha kwindaleko yokudlala. Ngaphezulu kwamashumi amathandathu e-Pong knock-offs eza kuveliswa, kodwa i-Atari ilawula intengiso.
Okulandelayo kukuphunyezwa kwe-microprocessor, eyamkelwe lishishini lonke. Ngenxa yoku, iinkqubo ezinobunzima zinokuphuhliswa. Ezi nkqubo zivelise ukwaphuka komhlaba kunye nemifanekiso emitsha kunye neziphumo zokuva ezingazange zibonwe ngaphambili. abathengi bebesitya. Umzi mveliso wawusemlilweni. Ngo-1981 kuphela, kwachithwa iibhiliyoni ezintlanu zeedola koomatshini bevidiyo nevidiyo enye ichithwe kwimidlalo yevidiyo yasekhaya. Inkqubo ye-Atari ye-VCS / 2600 yahlala ingoyena mdlali ubalaseleyo ngo-1982, xa imakethi yokudlala yafumana ingozi.
Yeyiphi eminye imidlalo emikhulu? Njani ngePac Man? I-Pac Man, i-blob etyheli etye amachaphaza kwaye ithintele iziporho ezinje nge-squid, yayilulwazelelo kwihlabathi liphela kwaye ngowona mdlalo ubalaseleyo kulo lonke ixesha.
Abahlaseli bendawo yayingomnye umdlalo odumileyo. Ngapha koko, ibonakalise ukutshintsha kwemidlalo ye-arcade, ibakhupha kwimivalo nakwiindawo ezinobubele zosapho ezinje ngeevenkile kunye neeresityu. Isiseko sabahlaseli bendawo yayikukumisa uhlaselo lwangaphandle. Le fomyula ilula yaqhubeka ukuba ibe ngumdlalo we-arcade ophumelele kakhulu ngalo lonke ixesha.
Ke kwabakho iSuper Mario, eyayinkulu nayo. Yayichaphazela i-anti-hero yase-Italiya eyayiyilwe ngabom njengophawu lomntu wonke onokuthi aqonde. Kungekudala emva koko kwafika uZelda, iMetroid, kunye nezinye ezakudala.
Ukuphakama nokuwa kweAtari
I-Atari yayiyeyona nto ishushu kwilizwe lokudlala kwii-80’s zakudala. Namhlanje, ziyimbonakalo yozuko lwangaphambili. Ke kwenzeka ntoni? U-Atari wenze izigqibo ezimbi, kwaye nangona kunzima, kuyanceda ukuqonda imeko. Ngelo xesha kwihlabathi lekhompyuter, oomazibuthe abazalisekisiweyo bagcinwa kugcino lwedatha olusetyenziswa koomatshini beArcade. Ezi mediums zivunyelwe kwimemori ephezulu ngakumbi kuneekhatriji zeROM.
Ngo-1982, u-Atari wayenenketho yokubandakanya idisk drive kwiinkqubo zabo. Umahluko wamaxabiso ngewawuchanile, kwaye ubungakanani bememori ngebubalulekile. U-Atari, nangona kunjalo, wayecinga ukuba imithombo yeendaba yamagnetic ‘yayi ethe-ethe’ ukuba umthengi angayiphatha ngokufanelekileyo. ‘Ukuxhalaba’ kuka-Atari kumthengi kubuyise umva kubo. Kwiminyaka edlulileyo, bekukho umgca ococekileyo kakhulu owahlula umgangatho womdlalo we-arcade kumgangatho womdlalo wasekhaya. Ngee-arcades ezisebenzisa amandla okugcina alishumi ukuya kumashumi amane anesihlanu amaxesha amakhulu kuneenkqubo zasekhaya ezathi umgca ocoliweyo waba ngumsantsa. Imidlalo ye-Arcade ibonakala ngathi iguquka ngokucacileyo, ngelixa iinkqubo zasekhaya zibonakala ngathi ‘zixinekile ngexesha lokulwa.’
uluntu ngokukhawuleza alunamdla kwimidlalo ethile yevidiyo, kwaye ukuthengisa kwehlile. Oku kuya kuphawula ukuphela kolawulo luka-Atari kwimakethi yemidlalo yevidiyo.
Ukunyuka kweNew
Ngo-1984, yonke into yatshintsha. Isizathu? Izinto ezimbini ezintsha Ukwehliswa kweendleko zetshipsi yeDynamic RAM (i-DRAM) evumela imemori engakumbi, kunye nokuveliswa kweprosesa yamandla ephezulu ye-8-bit, eyehlisa amaxabiso eetshipsi zangaphambili. USega, umdlali omtsha kwiinkqubo zemidlalo yasekhaya, ungene kwimakethi yekhonsoli ngenkqubo yabo eyi-Master System 2. Inkqubo yeSega Master iya kuthengisa kakhulu