Imidlalo ekwi-Intanethi-i-Evolution

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ukubulalana. Okulandelayo kweza unxibelelwano phakathi kwabantu abaninzi. Umdlalo wokuqala onjalo wawubizwa ngokuba NGUDUNGEN. I-DUNGEN yayinabadlali abakhuphisanayo ngokuchasene nokugqibezela uthotho lwemibuzo. I-DUNGEN ibonelelwe ngeseto esitsha kunye nabadlali ngalo lonke ixesha umsebenzisi engena. Ngasekupheleni kweminyaka yee-1970 kwabakho umdlalo wevidiyo okonwabisayo ngamakhaya amaninzi nangakumbi afumana i-savvy yekhompyuter. Njengolungelelwaniso lwendalo, abantu baqala ukubhala eyabo imidlalo yeekhompyuter zasekhaya. Ezi nkqubo zokuzonwabisa zazithengisa kwaye zithengise le midlalo ikhule ekhaya kwiimarike zalapha ekhaya.

Olunye utshintsho ngeminyaka yoo-1970 yayizizixhobo zomdlalo wasekhaya ezazisebenzisa iikhadriji zomdlalo. Oko kwakuthetha ukuba abantu banokuqokelela imidlalo yeekhatriji zeseyunithi enye endaweni yokuba babe neenkqubo ezinkulu zomdlalo wekhonsoli.

I-80s-ikhefu elithile ngaphambi kwesiqhwithi I-1980’s yabona ukukhula okukhulayo kwevidiyo kunye nekhompyuter yomdlalo wekhompyuter, kodwa umdlalo we-Intanethi wawungekabikho. Imidlalo emitsha enesandi esingcono kunye nemizobo yaziswa kwaye yafumana ukuthandwa. I-Pole Position kunye ne-Pac-man babini abaphumeleleyo. Kwakungowe-1980 xa uNintendo wazisa inkqubo yayo yokuqala yokudlala. 90 - revolution iqala Ii-1990’s zabona ukukhula okumangalisayo kokubini kuthandwa kunye netekhnoloji ikakhulu ngenxa yokunyuka kwe-3-D kunye nemultimedia. I-Myst, umdlalo we-adventure ngokwasengqondweni wazisa umdlalo kwifomathi ye-CD-ROM. I-Fancier 3-D yemizobo yezixhobo ezenziweyo zeFPS (umntu wokuqala wokudubula) imidlalo enje ngeNyikima enokwenzeka. Ekupheleni kweminyaka yoo-1990 kwabona ukukhula okubonakalayo kwe-intanethi, ii-MUDs (iindidi zabasebenzisi abaninzi) ezenza ukuba imidlalo ye-Intanethi ithandwe kakhulu. Unxibelelwano olutsha kunye noluphuculweyo lomdibaniso lwalunabantu kwihlabathi lonke abadlala ngokuchaseneyo kungekuphela kwimidlalo ye-FPS kodwa nakwimidlalo yexesha elifanelekileyo (imidlalo yeRTS) kunye nemidlalo yomntu wesithathu njengeGrand Theft Auto. Eli yayilixesha apho iiwebhusayithi zaqala ukubonelela ngemidlalo ekwi-intanethi enjenge-tetris, i-ping pong, i-mario bros, i-super Mario, kunye nezinye> i-flash /> imidlalo yasimahla ye-intanethi kunye nemidlalo engakhanyisi esekwe ngokukhululekileyo yokudlala emva kokubhalisa kunye nayo. Oku kunyanzelise umdlalo we-Intanethi kwi-psyche eyaziwayo. Ikhulu lama-21-ihlabathi liyindawo yokudlala nje Iminyaka yokuqala yenkulungwane yama-21 yayilawulwa yi-DVD-CD-ROM. Itshintshile indlela edlalwa ngayo imidlalo ekwi-intanethi. Iinkqubo zemidlalo yamva nje ezinje ngesikhululo sokudlala sikaSony kunye nebhokisi ye-X yebhokisi kaMicrosoft inezixhobo zokunxibelelana ukwenza ukuba abantu badlale kunye ngexesha langempela kwihlabathi liphela. Ukukhula okubonakalayo kweenkonzo ze-intanethi ezenzileyo zikwenzile ukudlala le midlalo kwi-Intanethi ngokwenyani yelizwi. Ukuphela kwento ebuyela umva kwitekhnoloji eguqukayo yemidlalo ye-Intanethi kukuba le nto uyithengayo namhlanje inokungaphelelwa ngunyaka olandelayo. Ngethamsanqa, kubadlali abanzulu, ishishini lokuthengisa ngokutsha le midlalo ikwi-Intanethi likhulu kakhulu. Olu shishino lokuthengisa kwakhona yenye into kwimbali etshintsha rhoqo yomdlalo we-Intanethi.