Ngubani odlala imidlalo yekhompyuter?

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Ukudlala imidlalo yekhompyuter kwakugcinelwe i-geek yeklasi eyayizokuzivalela kude kube ziiyure zasekuseni kungekho nkampani ngaphandle kovuyo. Oku kutshintshe kakhulu njengoko umgangatho wemizobo kunye nokudlalwa komdlalo kuphuculwe kwaye ukusetyenziswa kweekhompyuter kwamkelekile ngakumbi. Ukuqhubela phambili kwe-intanethi kuye kwaqinisekisa ukuba umdlalo we-Intanethi uye wanda ngokuvumela abantu abavela kwihlabathi liphela ukuba badlale ngokuchaseneyo okanye kwiitumente ezinkulu ezikwi-Intanethi. Isibheno sisasazeke ngokubonakalayo kwinto ebeyiyo.

Isizukulwana sokuqala sabadlala umdlalo siyakhula ngoku kwaye oku kungqinelana nokwaziswa kwemidlalo yeconsole yesizukulwana esilandelayo ebonakala kwaye ivakala ngcono kakhulu kunangaphambili. NJENGOKO, uninzi lwabadlala phambili baqhubeka nokudlala imidlalo yekhonsoli kunye nemidlalo yekhompyuter ethetha ukuba eyona nto yayiyeyona ntengiso yabantwana inyukela phezulu kubudala. Kuqhelekile ukuba abantu abakwiminyaka yamashumi amabini anamashumi amathathu bathenga imidlalo yamva nje.

Kananjalo nokuba mncinci, intengiso yomdlalo esetyenziselwa ukuba ibe ngamadoda kuphela. Kwakhona, oku kutshintshile. NJENGOKO itekhnoloji iye yafikeleleka ngakumbi kwaye yamkelwa ngohlobo lweeselfowuni kunye neekhompyuter, ukudlala imidlalo yekhompyuter kukonyukile kwaye kukho amantombazana nabafazi abaninzi abaziva bekhululekile ngasemva kwephedi yokulawula okanye indawo yolonwabo njengamadoda.

Enye into eguqukileyo kwilizwe lokudlala kukuba ukudlala imidlalo yekhompyuter kukuhlala wedwa. Kwakhona, stereotype yezizukulwana ezidlulileyo zabadlali bebhola ngabantwana abavalelwe kumagumbi okulala bedlala imidlalo emnandi kude kube phakathi kobusuku. Ngoku, ngaphezulu kwesiqingatha sabantu abadlala imidlalo yekhompyuter bayayenza kwi-Intanethi okanye kubahlobo babo rhoqo.