Imidlalo eku-inthanethi yaqala kudala

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Isimo sokuqala somdlalo we-Intanethi siqale nini? Cha ekuqaleni kwama-1990s lapho iMelika ejwayelekile iqala ukuthola ukuxhumana kwe-Intanethi emakhaya abo ngejubane lokudayela elisheshayo ngokumangazayo. Empeleni, imidlalo ye-Intanethi yaqala cishe eminyakeni engamashumi amane edlule ngasekupheleni kweminyaka yama-1960 ngokuya ngabashisekeli bemidlalo abaningi. Futhi, ngokungafani nokudalwa okuhle kakhulu, inkambu yemidlalo yaqala ukuphuma ezikhungweni zemfundo kulo lonke elaseMelika. Amanye amakolishi okuqala ukwethula imidlalo emhlabeni kwakuyi-MIT neYunivesithi yase-Illinois.

Uhlelo olwaziwa ngePlato lwenza imidlalo eyayingadlalwa ngabantu eyenzelwe amandla ayo. Le midlalo yeqiniso yaziwa kakhulu phakathi kwabafundi, yadla amathani wezinsizakusebenza zekhompyutha njengenjwayelo, yathola impama ngabaphathi, futhi yaveza inqwaba yemidlalo yasendle. Eminye imidlalo yenzelwe uhlelo lukaPlato. Eminye yale midlalo yayidlalwa ngabadlali abaningi kanti eminye yayingeyona. imidlalo emikhulu efana ne-Avatar ne-Aircraft, kanye nama-simulators endiza yokuqala afakwa emhlabeni kuPlato. Eminye imidlalo yohlobo lwe-trekkie nayo yathuthukiswa kuleplatifomu yokuqala yabadlali abaningi.

Okunye ukuthuthuka okuhle komdlalo kwenzeke esikhungweni semfundo phesheya kwechibi, eNgilandi, e-Essex University, ngawo-1970 kuya kuma-1980. Umdlalo odume kakhulu wokudlala ophume e-Essex yiMulti User Dungeon (Mud). Abantu eNyuvesi bawuthandile lo mdlalo, futhi ukuthandwa kwawo kwaqala ukusabalala emhlabeni wonke njengoba abasebenzisi bathola ukufinyelela kukhodi yomthombo futhi baqala ukwabelana ngohlelo nabo bonke abadlali ababaziyo. Ukudlala kwamahhala kukweleta okuningi kulolu hlelo oluhle lokuqala.

Ngasekuqaleni kweminyaka yama-1980, izinkampani zaqala ukubona amathuba okuthola yonke intsha esemhlabeni imilutha emikhiqizweni yayo. Inhlangano egama linguKesmai ithuthukise imidlalo yeCompuserve futhi ngokuhlanganyela baqala ukukhipha umkhiqizo omuhle njengeziQhingi zaseKesmai neMegawars 1. Umsebenzisi ngokuyisisekelo kwakudingeka akhokhe ngehora ukuze adlale eminye yale midlalo yokuqala, kanti iCompuserve yayiqhuma ukukhokhelwa amanani amahle kakhulu adlula amadola ayishumi ngehora lokudlala umdlalo.

Ngawo-1980, ngemuva kokuphumelela kukaKesmai noCompuserve, imboni yezokudlala yayiqala ukuphuma impela. Izinkampani ezinjengeGeneral Electric neQuantum Computer beziqala ukunikela ngezimali zokubhaliselwa zanyanga zonke ukufinyelela i-nirvana yabo yokudlala. UKesmai kuleli qophelo uqale ukuphakamisa indawo yokudlala lapho beqala ukwethula umphakathi wezemidlalo ku-Air Warrior. Le nkampani iphinde yaletha abadlali bamageyimu iStellar Warrior neStellar Emperor. UQuantaum wethule ikhasino kaRabbit Jack ngalesi sikhathi.

Ngasekupheleni kweminyaka engamashumi ayisishiyagalombili kuboniswe ukwethulwa kwe-AppleLink yi-Quantum yabasebenzisi bekhompyutha be-Apple II, futhi abazali yonke indawo baqala ukumemeza izingane zabo ukuba zibalekele imidlalo. Futhi abazali babeqinisile impela, ngaphandle kokuthi uyosebenza embonini yezemidlalo, bese wenza okungaphezu kwabazali bakho.