Kungani Sidlala Amageyimu, Ingxenye 3

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Engxenyeni yesi-2 yalolu chungechunge sibheke i-Creative Expression ne-Escapism, izikhuthazi ezimbili ezibalulekile zomdlali ojwayelekile. Esontweni elingaphambi kwalokho, besibhekene neNselele Nokuncintisana. Kuleli sonto sibheke iSocialization futhi sizama ukukuhlanganisa konke ndawonye.

Ukuxhumana nomphakathi kuyisihloko lapho thina badlali sithatha khona ukuma okulinganayo kontanga yethu abangadlali. Kwesinye isikhathi lokhu kungenxa yokuthi benza iphutha lokungafani kokubekwa phambili kokungeniswa. Ukufuna ukukhuluma ngokufanelekile kweWestern Plaguelands ngokumelene neWinterspring njengendawo yokugaya engu-55 ayihlukile neze ekufuneni ukukhuluma ngamandla wesibili seBill, kungcono nje ukuthi omunye wabo uhambelana nezithameli ezimbalwa (yinike isikhathi.) Kwesinye isikhathi, noma kunjalo, ukugxekwa kuyafaneleka. Sivame ukuba ngabantu abangajabuleki ngokwenhlalo, ngokwengxenye ngoba izinto zokuzilibazisa lapho sitshala khona isikhathi esiningi sesikhathi sethu zinemithetho eqinile elawula ukuxhumana okuningi, okwenza kube ukuqeqeshwa okungahambi kahle kweqiniso lamahhala lenkulumo yabantu. Kwabanye abadlali bamageyimu, Ukuxhumana Komphakathi okutholakala kokuhlangenwe nakho kwezemidlalo kuyisikhuthazi esiyinhloko.

Umsebenzi wezenhlalo kwezokudlala wenzeka emazingeni amaningi. Ezingeni eliphansi kakhulu, ukudlala kungaba ukuqinisa amaqembu ezenhlalo akhona. Cabanga ngeqembu labangane elihlangana ndawonye ukudlala umdlalo webhodi noma iHalf Life. Umsebenzi womphakathi otholakala emidlalweni yesimanje eku-inthanethi ungaba banzi kakhulu kububanzi. Ama-MMORPG, lapho kuxoxwa khona ngesimo samanje sokudlala ngaso sonke isikhathi kubonakala sengathi kunamandla, empeleni ngamaqembu abantu asevele abelana ngesixhumanisi esivamile esiyinhloko. Ubungane obakhiwe ngokubambisana okuku-inthanethi nokuncintisana okunobungane kungaba ngenye yezindlela ezinkulu kakhulu ezidonsa ngayo imidlalo enjalo. Noma ngubani oke wahlala emuva kwesikhathi kunangesikhathi esifanele ngoba inhlangano yakhe ibabadinga noma ngoba othile ubacelile ukuthi ukubonile lokhu. Lobu budlelwane obuku-inthanethi abukho ngaphansi kweqiniso, abubalulekanga kangako kunezifaniso zabo ezingaxhunyiwe ku-inthanethi. Bahlukile, nokho, bahlukile.

Ukusebenzisana okwenzeka ngaphakathi komdlalo kuhlelekile futhi kaningi, abadlali be-inthanethi babona kuphela ingxenye yomunye nomunye. Kunzima ngeqembu elenzelwe umsebenzi othile ukubophela ngokujule njengeqembu labangane elikhona kuphela ngenhloso yokuxhasana. Ukugwema ukuphendukela ku-diatribe ngokungakhohlwa abathandekayo bakho bangempela sizoyeka ukulandela leyo ndlela yokucinga. Okubalulekile ukuthi abanye abadlali bemidlalo bakhuthazekile ngokwenhlalo. Abantu abanjalo bayachuma ku-inthanethi, lapho kungahlangatshezwana nabanye abadlali futhi bahlanganyele nabo. Kulaba bantu, lapho ubunzima bezinto zomphakathi zomdlalo, buba ngcono. Kuyathakazelisa ukuthi imidlalo eminingi enezinga eliphakeme lobunzima bokuxhumana nayo inenani elikhulu lobunzima bezibalo ezingaxosha ama-gamers akhuthazekile emphakathini. Ngefomu elimsulwa, lolu hlobo lomdlali wegeyimu lufuna umuzwa ofiphaza umugqa phakathi kwemidlalo nendawo yokuxoxa.

Inselelo. Umncintiswano. Ukudalwa. Ukuphunyuka. ukuzijabulisa. Abagqugquzeli abahlanu abahlukene, bonke abahlangana bakha umdlandla womdlali othile. Singangeza okuningi, impela, kepha lokhu kuzokwenza okwamanje. Ngakho-ke siya kuphi ngalokhu? Kuzofanele ngizibambe ngokwami ​​ekudwebeni imephu epentagon futhi ngihlele ama-gamers ngamanye kwizimbambo ezinhlanu ezishukumisayo. Ngenkathi ibukeka icocekile futhi ingaba yisihloko esithandekayo sombhalo wokulingisa we-esoteric, ngeke usifikise ndawo.

Okuwusizo kakhulu, mhlawumbe, ukucabanga ngalokho okusikhuthaza njengabantu ngabanye. Ukuzazi wena nokuthi yini okushayelayo kungakusiza ukuthola ukuthi hlobo luni lwemidlalo okufanele ngabe uyidlala futhi, okubaluleke kakhulu, okungeke kukunikeze lutho ngaphandle kokukhungatheka. Ukuqonda izisusa zabanye kungasinikeza ukuqonda okuzosisiza kangcono ukuxoxa. Ukuphikisana okuningi ngalokho okufanele kwenziwe emidlalweni eku-inthanethi kuvela ngoba amalungu eqembu ahlukile akhuthazwa ngokuhlukile. I-Creative kanye ne-Challenger kungenzeka bangafisi imisebenzi efanayo kusukela ebusuku bokujula emgodini. Futhi i-Escapist ne-Competitive ayizukukhuluma ngendlela efanayo ngomdlalo. Kokunye, umdlalo kungaba umhlaba olinde ukucwiliswa kwakhe. Komunye, umdlalo uyi-matrix yezinombolo ezilinde ukuxazululwa futhi zinqotshwe. Sonke sinokuncane komunye nomunye kithi futhi uma singaqonda ukuthi yini esishukumisayo singakwazi ukuxhumana kangcono omunye nomunye futhi sengeze injabulo esiyithola ekudlaleni.